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Checks

Enable, silence and punish every check separately for Java and Bedrock (checks.yml).

checks.yml Example

irregular-movements: Check Category
  enabled:
    java: true # True if you want the check to detect Java players for using hack modules
    bedrock: true # True if you want the check to detect Bedrock players for using hack modules
  silent:
    java: true # True if you don't want to cancel, teleport, prevent, e.t.c on violations
    bedrock: true # True if you don't want to cancel, teleport, prevent, e.t.c on violations
  punishments: # Numbers/commands do NOT represent upcoming punishments but a single punishment
    enabled:
      java: true # True if you want the check to be considered in the punishments algorithm
      bedrock: true # True if you want the check to be considered in the punishments algorithm
    commands: # Commands execute all together and in order anytime a player is found to be cheating
      '1': spartan warn {player} You have been detected for using hack modules # First command executed
      '2': spartan kick {player} You were kicked for using: {detections} # Second command executed
      '3': '' # Third command not set
      '4': '' # Fourth command not set
      '5': '' # Fifth command not set
      '6': '' # Sixth command not set
      '7': '' # Seventh command not set
      '8': '' # Eighth command not set
      '9': '' # Ninth command not set
      '10': '' # Tenth command not set
  cancelled_event: false # Whether the check should run when its server event is canceled by the server or another plugin
  name: Speed # Name the check will appear with in most scenarios
  disabled_worlds: exampleDisabledWorld1, exampleDisabledWorld2 # List of worlds the check will not work
  silent_worlds: exampleSilentWorld1, exampleSilentWorld2 # List of worlds the check will not cancel, teleport, prevent, e.t.c on violations

(There may be more, less or different options, please be aware)

Canceled Server Events

When a Minecraft server’s events are canceled, it is unlikely our Minecraft plugins will measure this event until it’s allowed again. For example, when the PlayerMoveEvent is canceled on Bukkit-based servers, a player cannot move on the server, leading to the Vacan anti-cheat to ignore checking the player for hack modules.

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