advanced.yml Example
gravity-simulation:
check_check_speed_simulation: true
minimum_gravity_difference: 0.0
more-packets:
check_positive_balance: true
check_positive_net: true
check_positive_latency: true
check_negative: true
speed-simulation:
check_check_speed_simulation: true
minimum_speed_difference: 1.0E-10
exploits:
check_ground_spoof: true
check_movement_spoof: true
check_baritone: true
hit-reach:
check_hitbox_raytrace: true
check_simple: true
check_throughblocks: true
fast-clicks:
check_cps: true
check_floor_tempo: true
check_deviation: true
check_skewness: true
check_kurtosis: true
check_variance: true
check_bow_force: true
check_bow_shots: true
clicks_per_second_limit: 15
check_bow_force§a: false
velocity:
check_vertical: true
check_horizontal: true
kill-aura:
check_irregular: true
check_hit_time: true
check_move_direction_1: true
check_move_direction_2: true
check_move_length: true
check_back_track: true
detection:
players: true
entities: true
irregular-movements:
check_food_sprint: true
check_head_position: true
check_elytra: false
check_vehicle: true
x-ray:
check_normal: true
check_nether: true
check_the_end: true
check_custom: true
impossible-actions:
check_scaffold_direction: true
check_scaffold_up: true
check_scaffold_yaw: true
check_actions: true
check_breaking: true
check_interact: true
check_tower: true
check_scaffold_analysis: true
check_auto_respawn: true
fast-break:
check_delay: true
max_breaks_per_second: 40
indirect_surroundings_per_second: 15
block-reach:
check_breaking: true
check_interact: true
check_place: true
check_raytrace: true
overall_distance: 7.0
check_raytrace§a: false
no-swing:
check_breaking: true
check_damage: true
inventory-clicks:
check_shift: true
check_slow: true
check_medium: true
check_fast: true
impossible-inventory:
check_auto_totem: true
check_closed_inventory: true
check_portal_inventory: true
check_cursor_usage: true
check_sneaking: true
check_sleeping: true
check_dead: true
check_sprint_jumping: true
check_walk_jumping: true
check_jumping: true
fast-eat:
check_interact: true
check_eat: true(There may be more, less or different options, please be aware)